Please use this identifier to cite or link to this item: http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10059
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dc.contributor.authorDillon, Roberto-
dc.date.accessioned2022-09-16T07:03:27Z-
dc.date.available2022-09-16T07:03:27Z-
dc.date.issued2017-
dc.identifier.citation2D to VR with Unity5 and Google Cardboard.en_US
dc.identifier.isbn9781498781527-
dc.identifier.urihttp://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10059-
dc.language.isoenen_US
dc.publisherCRC Press Taylor & Francis Group.en_US
dc.subjectComputer games--Programming.en_US
dc.subjectUnity (Electronic resource)en_US
dc.subjectThree-dimensional display systems.en_US
dc.subjectGoogle Cardboard (Three-dimensional display system)en_US
dc.title2D to VR with Unity5 and Google Cardboard:en_US
dc.typeBooken_US
Appears in Collections:Computer Science and Engineering

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