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Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Marks, Aaron | - |
dc.date.accessioned | 2022-09-22T05:34:54Z | - |
dc.date.available | 2022-09-22T05:34:54Z | - |
dc.date.issued | 2017 | - |
dc.identifier.citation | Aaron Marks’ Complete Guide to Game AudioFor Composers, Sound Designers, Musicians and Game Developers. | en_US |
dc.identifier.isbn | 978-1-138-62885-4 | - |
dc.identifier.uri | http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10075 | - |
dc.language.iso | en | en_US |
dc.publisher | CRC Press Taylor & Francis Group. | en_US |
dc.subject | Sound--Recording and reproducing--Digital techniques. | en_US |
dc.subject | Computer games--Programming. | en_US |
dc.title | Aaron Marks’ Complete Guide to Game AudioFor Composers, Sound Designers, Musicians and Game Developers: | en_US |
dc.type | Book | en_US |
Appears in Collections: | Computer Science and Engineering |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Aaron Marks' Complete Guide to Game Audio - Copy.pdf Restricted Access | 12.38 MB | Adobe PDF | View/Open Request a copy |
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