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Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Pearl, John | - |
dc.date.accessioned | 2022-09-22T06:43:32Z | - |
dc.date.available | 2022-09-22T06:43:32Z | - |
dc.date.issued | 2017 | - |
dc.identifier.citation | Becoming a Video Game Artist. | en_US |
dc.identifier.isbn | 978-1-138-82493-5 | - |
dc.identifier.uri | http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10105 | - |
dc.language.iso | en | en_US |
dc.publisher | CRC Press Taylor & Francis Group. | en_US |
dc.subject | Computer art--Vocational guidance. | en_US |
dc.subject | Art portfolios. | en_US |
dc.subject | Video games industry--Vocational guidance. | en_US |
dc.title | Becoming a Video Game Artist: | en_US |
dc.title.alternative | From Portfolio Design to Landing the Job. | en_US |
dc.type | Book | en_US |
Appears in Collections: | Computer Science and Engineering |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Becoming a Video Game Artist.pdf Restricted Access | 73.66 MB | Adobe PDF | View/Open Request a copy |
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