Please use this identifier to cite or link to this item:
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Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Eberly, David H. | - |
dc.date.accessioned | 2022-09-23T06:43:50Z | - |
dc.date.available | 2022-09-23T06:43:50Z | - |
dc.date.issued | 2015 | - |
dc.identifier.citation | GPGPU Programming for Games and Science. | en_US |
dc.identifier.isbn | 978-1-4665-9536-1 | - |
dc.identifier.uri | http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10191 | - |
dc.language.iso | en | en_US |
dc.publisher | CRC Press Taylor & Francis Group. | en_US |
dc.title | GPGPU Programming for Games and Science: | en_US |
dc.type | Book | en_US |
Appears in Collections: | Computer Science and Engineering |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
GPGPU Programming for Games and Science.pdf Restricted Access | 8.67 MB | Adobe PDF | View/Open Request a copy |
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