Please use this identifier to cite or link to this item: http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10705
Title: Rigging for Games:
Other Titles: A Primer for Technical Artists Using Maya and Python.
Authors: Assaf, Eyal
Keywords: Rigging (Computer animation)
Video games—Design.
. Computer games—Design.
Python (Computer program language)
Issue Date: 2016
Publisher: CRC Press Taylor & Francis Group.
URI: http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10705
ISBN: 978-1-315-81391-2
Appears in Collections:Computer Science and Engineering

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