Please use this identifier to cite or link to this item:
http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10705
Title: | Rigging for Games: |
Other Titles: | A Primer for Technical Artists Using Maya and Python. |
Authors: | Assaf, Eyal |
Keywords: | Rigging (Computer animation) Video games—Design. . Computer games—Design. Python (Computer program language) |
Issue Date: | 2016 |
Publisher: | CRC Press Taylor & Francis Group. |
URI: | http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10705 |
ISBN: | 978-1-315-81391-2 |
Appears in Collections: | Computer Science and Engineering |
Files in This Item:
File | Description | Size | Format | |
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Rigging for Games.pdf Restricted Access | 30.96 MB | Adobe PDF | View/Open Request a copy |
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