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Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Assaf, Eyal | - |
dc.date.accessioned | 2022-10-06T04:49:00Z | - |
dc.date.available | 2022-10-06T04:49:00Z | - |
dc.date.issued | 2016 | - |
dc.identifier.isbn | 978-1-315-81391-2 | - |
dc.identifier.uri | http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10705 | - |
dc.language.iso | en | en_US |
dc.publisher | CRC Press Taylor & Francis Group. | en_US |
dc.subject | Rigging (Computer animation) | en_US |
dc.subject | Video games—Design. | en_US |
dc.subject | . Computer games—Design. | en_US |
dc.subject | Python (Computer program language) | en_US |
dc.title | Rigging for Games: | en_US |
dc.title.alternative | A Primer for Technical Artists Using Maya and Python. | en_US |
dc.type | Book | en_US |
Appears in Collections: | Computer Science and Engineering |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Rigging for Games.pdf Restricted Access | 30.96 MB | Adobe PDF | View/Open Request a copy |
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