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Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Wesley, David | - |
dc.date.accessioned | 2022-10-06T06:49:16Z | - |
dc.date.available | 2022-10-06T06:49:16Z | - |
dc.date.issued | 2010 | - |
dc.identifier.isbn | 978-1-315-58861-2 | - |
dc.identifier.uri | http://rguir.inflibnet.ac.in:8080/jspui/handle/123456789/10736 | - |
dc.language.iso | en | en_US |
dc.publisher | Taylor and Francis Group | en_US |
dc.subject | Video games industry--Management | en_US |
dc.subject | Video games--Marketing | en_US |
dc.title | Innovation and Marketing in the Video Game Industry : | en_US |
dc.title.alternative | Avoiding the Performance Trap / | en_US |
dc.type | Book | en_US |
Appears in Collections: | Management-2 |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Innovation and Marketing in the Video Game Industry.pdf Restricted Access | 5.19 MB | Adobe PDF | View/Open Request a copy |
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