Computer Science and Engineering : [877] Collection home page

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Collection's Items (Sorted by Submit Date in Descending order): 421 to 440 of 877
Issue DateTitleAuthor(s)
2017Frame-by-Frame Stop Motion:Gasek, Tom
2017Force Drawing Human Anatomy:Mattesi, Michael
2017Actionable Intelligence in Healthcare:Liebowitz, Jay; Dawson, Amanda
2017Aaron Marks’ Complete Guide to Game AudioFor Composers, Sound Designers, Musicians and Game Developers:Marks, Aaron
2015Computer-Aided Graphing and Simulation Tools for AutoCAD Users:Simionescu, P. A.
2015Contemporary High Performance Computing:Vetter, Jeffrey S.
2014Coverbal Synchrony in Human-Machine Interaction:Rojc, Matej; Campbell, Nick
2015Cross-Cultural Human-Computer Interaction and User Experience Design:Brejcha, Jan
2017DATA PRIVACY Principles and Practice:Venkataramanan, Nataraj; Shriram, Ashwin
2017DATA SCIENCE AND ANALYTICS WITH PYTHON:Rogel-Salazar, Jesús
2016Data Structure Practice:Wu, Yonghui; Wang, Jiande
2013Data-Intensive Science:Critchlow, Terence; van Dam, Kerstin Kleese
2015Design ScienceResearch Methodsand Patterns:Vaishnavi, Vijay K.; Kuechler, William
2016DESIGNING GAMIFIED SYSTEMS:GILBERT, SARI
2014Designing Scientific Applications on GPUs :Couturier, Raphaël
2016DevelopingEssbaseApplications:Lackpour, Cameron
2016DIGITAL CHARACTER DEVELOPMENT:O’NEILL, ROB
2017Disk-Based Algorithms for Big Data:Healey, Christopher G.
2015Game AI pro2:RABIN, STEVE
2017Game Audio Programming:Somberg, Guy
Collection's Items (Sorted by Submit Date in Descending order): 421 to 440 of 877