Computer Science and Engineering : [877] Collection home page

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Collection's Items (Sorted by Submit Date in Descending order): 461 to 480 of 877
Issue DateTitleAuthor(s)
2017Becoming a Video Game Artist:Pearl, John
2013Automatic Defense Against Zero-day Polymorphic Worms in Communication Networks:Mohammed, Mohssen; Pathan, Al-Sakib Khan
2017Artificial Neural Networks for Engineers and Scientists Solving Ordinary Differential Equations:Chakraverty, Snehashish; Mall, Susmita
2016Anti-Spam Techniques Based on Artificial Immune System:TAN, YING
2017ANIMATION: A WORLD HISTORY:Bendazzi, Giannalberto
2017A n I n t r o d u c t i o n t o HTML5 Game Development w i t h Phaser.js:Faas, Travis
2017ADVANCES IN SMART CITIES:KAR, ARPAN KUMAR; GUPTA, MANMOHAN PRASAD; ILAVARASAN, P. VIGNESWARA; DWIVEDI, YOGESH K.
2017Advanced Design and Implementation of Virtual Machines:Li, Xiao-Feng
2017Aaron Marks’ Complete Guide to Game AudioFor Composers, Sound Designers, Musicians and Game Developers:Marks, Aaron
2013A G U I D E T O ALGORITHM DESIGN:Benoit, Anne; Robert, Yves; Vivien, Frédéric
2016A Complete Guide to PORTALS and USER EXPERIENCE PLATFORMS:Shivakumar, Shailesh Kumar
20173D Game Environment:Ahearn, Luke
20172D to VR with Unity5 and Google Cardboard:Dillon, Roberto
20132D Graphics Programming for Games:Pile Jr, John
2015Security without ObscurityStapleton, J. J.
2021Recommender Systems:Kumar, P. Pavan
2005Partnering with Microsoft:Dinsmore, Ted; O'Connor, Edward
2021Detecting Regime Change in Computational Finance:Chen, Jun; Tsang, Edward P K
2010Intelligent Video Surveillance:Ma, Yunqian; Qian, Gang
2021Soft Computing Applications and Techniques in HealthcareMishra, Ashish; Suseendran, G.; Phung, Trung-Nghia
Collection's Items (Sorted by Submit Date in Descending order): 461 to 480 of 877